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Monday, August 26, 2013

The Virtual Surly Compound

I started making a solid model of our house a while back. Today at work a colleague asked how to create a custom surface appearance. I've been wanting to know myself and after a little research I figured it out. We don't have a need to render our models at work very often but sometimes it's helpful.

This is a pretty rough version, admittedly. My garage floor isn't floating in space like that. Our windows are actually windows and not just holes in the wall although in the winter it seems as though they are just big holes. Part of the issue is I have to work on the model when I'm at my place of employment and if I need a measurement I have to wait until I get home. I also can only work on the model during break and lunch so that makes it tough as well.  I know you should only show your best work but I'm a tool designer not an architect. Also, it's a work in progress. As you can see from the other photo I posted my house is yellow. I'm fond of green and I really want to get to the MCM idea of the house blending in with the surrounding landscape, as opposed to, it just sitting on it. Seeing the model like this gets me excited about working on the house. It will also help me make a plan and have a vision of what it will look like if when we ever finish it. Now if I can just find some of those cedar planks with a two-foot wide knot in them...

Oh, I scored some cool lighting over the weekend. I'll do a little show and tell as time allows.

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